![]() You will be notified if the verification expires. Please note that the verification will expire after some time and you will need to start over if this occurs. ReCAPTCHA will also notify the screen reader of the successful verification. If your answer is correct, the audio challenge will close and the reCAPTCHA checkbox will become checked. If your answer is incorrect, you will be presented with another audio challenge. When you’re done entering the numbers from the audio, press ENTER or click on the “Verify” button to submit your answer. If your focus isn't automatically set on the text input box after pressing the PLAY button, tab to proceed to it. Press PLAY and enter the numbers you hear in the text input box located after the PLAY button or audio control. You will be presented with one of two versions of the audio challenge depending on whether you’re using a mobile device. If you are presented with a visual challenge, locate and click on the button. Please use the following steps to solve an audio challenge: See reCAPTCHA ARIA Status Messages for more information. The status can also be found by looking for the heading titled “recaptcha status” in the “recaptcha widget” section of the page. reCAPTCHA will alert screen readers of status changes, such as when the reCAPTCHA verification challenge is complete. If you still want to give LiquidBounce next-gen a try already, you can always find download links for the most recent build on the downloads page.ReCAPTCHA works with major screen readers such as ChromeVox (Chrome OS), JAWS (IE/Edge/Chrome on Windows), NVDA (IE/Edge/Chrome on Windows) and VoiceOver (Safari/Chrome on Mac OS). However, please keep in mind that they are currently still being actively worked on and not all designs are ready yet. Of course, just like LiquidBounce itself, all user interfaces are open-source and can be found in a seperate repository on our GitHub page. So time to say goodbye to those seemingly endless and confusing lists of module settings that seem to only have an effect when a certain mode is selected – you won't be missed. Not only will LiquidBounce next-gen allow you to customize all settings right from the ClickGUI but they will also be grouped according to their function and only be shown if relevant. Hence, in the future it will also be possible to customize the look of the entire client, not just the HUD, by using themes made by members of our community or even yourself!Ībove you could already see a screenshot of the main menu, but our fancy new ClickGUI is also slowly taking shape. ![]() This gives us unprecedented flexibility and allows us to implement designs that would have been virtually impossible before. In other words, the same languages that are being used to make web pages like this one. In the future, more posts similar to this one will most likely follow covering the most important changes that have been made in the meantime.Īlthough development of new modules and porting of old modules is proceeding very rapidly and the client almost having reached a point where it could be called usable, I want to focus on GUIs for now.Īs those of you who follow LiquidBounce's development on GitHub probably already know, all user interfaces in the upcoming version will be written in HTML, CSS and JavaScript. In this post, I'd like to give you a brief update on how development is progressing on what is by far the biggest LiquidBounce update to date (in fact, it's an entirely new version build from the ground up to support all Minecraft versions from 1.8.9 to 1.16.5).
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