![]() ![]() When blimps are dealing with obstacles that aren't vertical walls, expect these little dirigibles to change direction seemingly at random.When lighting fuses, only the tip can be ignited by open flames.Nitroglycerin, being a high explosive, should destroy the blimp with sharpness (a combination of flying glass shards and droplets moving faster than the speed of sound). This can be demonstrated by dropping a vial on a Blimp, which has a different "destroyed" animation depending on whether it came in contact with sharp objects or fire. Hair-Trigger Explosive: TIM2 introduces Nitroglycerin Vials, erroneously depicted here as a low explosive, as opposed to a high explosive.Not mentioned is the missile must also be taken off the screen to complete the level. The stated goal in Two Player 42 "Bubble Trouble" in Even More Contraptions is to break the fish tank and get the basketball off the screen.Again, thank God for alternative solutions. Expert 39 "The Gemini Machine" contains a good example of such a trick in its intended solution. A few Expert levels from The Incredible Machine: Even More Contraptions can elicit this reaction upon watching the intended solution, because of tricks that only make sense after you see them.Either the puzzle was poorly tested or the designers were a bit too smart for their own good. The solution shown by the game as "intended" only works through the sheerest of luck and borderline exploitation of the game's physics engine. The puzzle is just outright broken because the pre-set conveyor is facing the wrong way. If it weren't for (strangely easy) alternative solutions, Expert 19 "Panorama" in Return of the Incredible Machine: Contraptions would not have been solved by any sane person.The mechanic the game uses in this level makes absolutely no physical sense, has never been taught and never appears anywhere else in the game. The same level is also level 30 on "Difficult" in Return of the Incredible Machine: Contraptions. Level 22 on "Hard" in TIM2, "Jolly Jolly Jumpin' Jack".The latter's physics-defying properties in comparison to real lasers (which are also in the game) make more sense when you understand that it's standing in for a bullet. Family-Friendly Firearms: The first game had an actual pistol instead of the Toy Phazer used in later games. ![]() Extendo Boxing Glove: One of the many parts.Excuse Plot: In Even More Contraptions, earning a Doctorate of Contrapology.Exactly What It Says on the Tin: It's a machine, and it's incredible.If you're playing the enhanced Mission-Pack Sequel, The Even More Incredible Machine, the alligator's name is Ernie instead of Edison.Do you recognize Pokey, Mort, Bob, and Kelly? If you've only played the sequels, you know them as Curie, Newton, Bill, and Pavlov Mandrill. The first game also included a timer, which, if you solve a puzzle fast enough, would give you bonus points.Later on, the Contraptions games did have an Art Shift in comparison to TIM2 but it wasn't nearly as huge. Early Installment Weirdness: The first game has a vastly different art style from all the others.Now drop a ball on the hedge trimmers right as the rope passes through the rope somehow gets snipped. Place hedge trimmers so that the bucket swings just under them, and notice how the rope just passes through the trimmers completely. Take a bucket, tie it to an anchor, and put the bucket level with the anchor so that it'll swing in an arc.Cruelty Is the Only Option: A notable example occurs in Even More Contraptions, where the player is forced to goad a mouse out of its home using cheese in order to feed the mouse to an alligator.Cosmic Plaything: The game's resident mindless mini-human, Mel Schlemming.Conversely, any object lighter than this can never trigger the trap door, no matter how high it drops from. If any object with a mass greater than 5 note on a scale of 0 to 10 try adjusting the Custom Ball's mass to see it for yourself lands on the trap door, no matter how gently, the door will fall open. Booby Trap: The Trap Door, introduced in TIM2.For completing all the difficulty tiers, your reward is a window with a congratulations message from Professor Tim. A Winner Is You: For completing all puzzles in a difficulty tier in TIM2, your reward is a window with a congratulations message from Professor Tim.
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